Quitter Path Update


This update is for major bug fixes:

*white flowers cant be collected after inisiating the dialog after trying to collect them - fixed

*white flowers don't appear if slime is killed on the transition to the next level - fixed

*player attack animation gets weird if attacking while transitioning in level 9 - fixed

*player can get pushed out of bounds on  the 1st attack of the 2nd boss - fixed

*left projectile grid on the second boss(3rd attack) doesn't go all the way to the right - fixed

Other changes to the 2nd boss:

*the spike popup section is much faster and so there is little to no chance for the player to hit the boss while this attack is in progress

*bosses health has been nerfed to 3/4 of its original health

Files

QuitterPath Play in browser
Sep 18, 2018

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